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Valheim Update 0.148.6 (Today, March 23)

Valheim continues to be ane of gaming's fastest-growing properties. After only being released back in February, the Viking RPG has already garnered a whopping playerbase of over six million and is nifty Steam concurrent player records.

Currently, however, the game is but in early access, meaning there are some primal features, locations, quests and more missing from the game.

Thankfully, Fe Gate has laid out a roadmap for the year, detailing everything they plan to bring to Valheim while updating the game's smaller, more niggly bugs in the meantime.

Today, the game received some other bug-fixing update. Here are all the details you lot need from the Valheim March 23 update.

  • MAC SUPPORT? – When is Valheim Coming To Mac?

What'southward changing in today's Valheim March 23 Update?

As usual with these updates, not a great deal. The March 23 update fixes a diverseness of bugs including

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Valheim March 23 Update full patch notes

Buckle in, here are the total patch notes for the latest Valheim update:

* Bivouac,Bonfire & hearth have damage when dealing damage
* Reinforced chest inventory space increased to 6×4
* All boss drops can now float on water
* Sunken crypt entrance tweaked (to finish tombstones from getting stuck)
* Fixed rotation of Forest belfry shield on item stands
* Deathsquito & Drake trophy drop rate increased
* 1 & 2 Star creature HP set
* Night-spawning wolves should be easier to tame now (should stop trying to run away & despawn after starting to tame)
* Harpoon does not work on bosses anymore
* Ingame panel disabled past default (add launch argument "-console" to enable)
* The console command for enabling developer/debug commands has been changed to "devcommands" from "imacheater" and a warning message has been added.
* Improved enemy projectile reaction system
* Battle axe tweaks (hits multiple enemies easier)
* Thespian knockback force is afflicted past equipment speed modifiers (IE heavy gear volition reduce the knockback from enemies)
* Blackforest stone tower tweaks
* Ward organization fixes (You lot can no longer identify a new ward where an enemy ward overlaps)
* Comfort calculation stock-still
* "Failed to connect" error message fixed
* Serpent bays stack prepare
* Missing Moder spawn location in some worlds fixed (NOTE: For existing worlds "genloc" control needs to be run manually in a local game with dev commands enabled to generate new locations, this is only needed if your specific globe has this issue, this is not very common)
* Megingjord item-collider fix
* Added a slight use-delay on Hammer, Hoe & Cultivator
* Hammer remove auto-repeat added
* Better network bandwidth treatment (should piece of work meliorate on low bandwidth connections & also use higher data rate if possible)
* Dolmen location fixes (Stop top stone from falling for no reason)
* Fixed removing item from item-stand not always syncing item stats
* Server list refresh button tin be pressed earlier the entire list has been downloaded
* Better bad connectedness detection
* Fixed issue causing server to transport more information the longer a client was connected
* Localization updates

What else is in the Valheim Roadmap?

  • HEARTH AND Dwelling – New Developer Info and Screenshot

There are four major updates coming to Valheim in 2022. They are – Hearth and Home, Cult of the Wolf, Ships and the Sea and a new biome chosen "Mistlands".

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Sam Wood
@CaptainWoodsy

Sam (He/Him) is the Managing Editor at DualShockers. He's been playing video games for as long as he tin can recollect and y'all can regularly observe him on his Nintendo Switch. When he's not playing games, he'll no doubt be suffering watching his beloved Ipswich Boondocks.

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Source: https://www.dualshockers.com/valheim-march-23-update/

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